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Check Bugs and Glitches for more info. Or watch this YouTube video. The King Egg was obtained by defeating the Egg Boss. The King Egg was only able to be obtained after all other Eggs had been obtained. It did not do anything when touched if placed by a player. The King Egg's cape counted towards its hit-box, making it difficult to place in smaller boats without breaking in early terrains.

The King Egg was identified as a trophy before its removal. Players would occasionally boast about the amount they had in their inventory, as many newer players struggled to obtain the materials to fly to obtain the egg, let alone obtain all the eggs to begin the boss fight. The Super Egg was a white egg with a long cape and electric sparkles. To obtain it, the player needed to get close to it.

When close enough, the egg would start attacking. The attacks had an area of effect and killed the player instantly when in range. The player had to dodge its attacks until it turned fully black and dropped. Its color darkened each time it shot at the player.

It does not do anything when placed by a player, and like the King Egg, the Super Egg has an abnormally large hit box due to its cape. This egg was one of the hardest to obtain in quantity because of the flawed AI system that caused most super eggs to fly high above in the air, unobtainable to most or all players.

The Beanstalk Egg is an egg that looks like a cob of corn. To obtain the egg, the player must have touched it. A giant stalk would be generated.

The player must have then touched the egg that was located at the very top of the stalk. The stalk generated at an even pace, but the length and thickness of the stalk decreased as it got higher, generating leaf platforms for the player to jump on to obtain the egg that lied atop. The Rocket Egg was an egg that was concealed within a small egg-shaped rocket.

To obtain it, the player needed to touch it after it ran out of fuel. To avoid the egg flying out of reach, players needed to make sure they tipped it towards the wall so it would not go high up and go to the water or somewhere far. The player could use a Harpoon to shoot the egg so that when it activates its rocket, it will not fly away as the harpoon is restraining it.

When placed by a player, It would act similar to that of a White Thruster , but with less thrust and a shorter duration. Owned Rocket Eggs could be activated via buttons painted identical colors. Because of its smaller hit-box in comparison to the Thruster, it could be used in compact designs that use rockets to propel blocks or players.

The Tic-Tac-Toe egg was a black egg with empty games of tic-tac-toe written on it. To obtain it, the player must have beaten the Tic-Tac-Toe game. The player always started first. Activating it next to a wall may have caused parts of the playing field to generate inside the wall. When placed by a player, two players can play a game of Tic-Tac-Toe together. The Tic-Tac-Toe game acts as a block and is affected by gravity.

The AI that played with the player only saw when the player's following turn had a winning move, and would obstruct it. The AI was unable to identify less obvious strategies, which players used to obtain the egg.

The Lava Egg was a reddish black egg with fire particles coming off of it. When it fell from the sky, it would make an explosion upon touching the ground as though it were a meteor.

To obtain it, the player must have pushed it in the water and let it cool down. Once it cooled down and stopped creating steam particles, the player must have touched it in order to obtain it. It was recommended to get this egg in the white, red, and black team. When placed by a player, the egg no longer emit fire particles.

It would also not damage the player after collecting it. The obtained egg appeared to be a shiny, grey color of an egg texture.

An easy way to obtain the egg was to Harpoon it in the water so the egg would not drift away from the player. Another, less common method was to build a square around it and wait until it cooled, if the player did not have a harpoon yet.

The lava egg occasionally glowed a blue hue when it was cooling down, and this in specific had been used in many click bait Build a Boat for Treasure videos on many social media websites.

The lava egg sometimes was immovable to all interactions excluding block placement, and everything would go straight through it, although players still took damage.

The Spiky Ice Egg was a blue egg with a spiky ice shell. To obtain the egg, players needed to push a Lava Egg next to it. The shell will melt away, and the player could touch and obtain it when it stopped steaming. The Spiky Ice Egg was an ability shot by the Egg Boss , but unlike ones found in the Teams , they did damage upon contact and could not be obtained. This egg was debatably one of the hardest to obtain before the King Egg, as most players would need to move the lava egg to the spiky ice egg without dying to damage, and without the eggs despawning before the player can get them to reach each other.

One of the most common ways of collecting it was to do a chair glitch with a harpoon on it to drag one egg into the other. Another method used was to shoot eggs from the Egg Gun until a Lava Egg or spiky ice egg was dispensed.

It gives the player 3 Pink Candy and 50 Gold the first time, and gives 20 Gold any time after it. The Rocket Egg was an egg that was concealed within a small egg-shaped rocket. To obtain it, the player needed to touch it after it ran out of fuel. To avoid the egg flying out of reach, players needed to make sure they tipped it towards the wall so it would not go high up and go to the water or somewhere far. The player could use a Harpoon to shoot the egg so that when it activates its rocket, it will not fly away as the harpoon is restraining it.

The Teacup Egg was a colorful egg with 3 teacups placed on top of the egg. When touched, the three red cups appear, one on top of the egg, and start shuffling, beginning at a slow or medium pace, then finishing with a very fast pace.

When finished, the cups turn green, signalling the player to make it's choice. Once a cup was chosen, the three would lift up, revealing which cup has the egg. The player could have looked closely to see where the teacup was going, but would unlikely keep track because of lag, the speed of the shuffling, the difficult 'trick' shuffles, and low frame rates.

Before the cups cover the egg, the player could shoot a harpoon at the cup that was on top of the egg to keep track of which teacup the egg was in. Another way to easily get it was to shoot the harpoon at the egg ahead of time.

The harpoon will not follow the cups around, but will teleport to the correct cup after they turn green to be guessed. It gives the player 10 Glue and 50 Gold the first time, and gives 1 Glue any time after it. The Lava Egg was a reddish black egg with fire particles coming off of it. When it fell from the sky.

To obtain it, the player must throw it into the water to cool it down. While the player was holding the egg, it damages the player constantly but touching the egg does not damage the player. A trick is the player throwing the egg towards the river and letting it roll over there. The Spiky Ice Egg was a blue egg with a spiky ice shell. To obtain the egg, the player needs to throw it and escape the spikes that spawns comes out of the ground near the player.

A trick is to eat a Pink Candy before throwing it to outrun the spikes, or fly around with a Jet Turbine. It gives the player 5 Levers and 50 Gold the first time, and gives 20 Gold any time after it. The Mushroom Egg was a white egg with a mushroom cap on top with white dots. To obtain the egg, the player plays the game and touches the four colored mushrooms in order when they light up. The game would go in three rounds. In the first round, there would be a sequence of 3 lights, in the second round, 4 lights, the third round, 5 lights.

It gives the player 25 Neon Blocks and 50 Gold the first, and 20 Gold any time after it. The Tic-Tac-Toe egg was a black egg with empty games of tic-tac-toe written on it. To obtain it, the player must have beaten the Tic-Tac-Toe game. The player always started first.

Activating it next to a wall may cause parts of the playing field to generate inside the wall. The AI that plays with the player only sees when the player's following turn had a winning move and would obstruct it. The AI was unable to identify less obvious strategies, which players used to obtain the egg.

A good strategy to use is to touch the middle first, then touching two squares parallel to each other, located diagonal to the center square. It is now possible to win diagonally across the board or straight across one of the sides. This strategy may confuse the bot, but it does not work every time. The egg rises above the middle of the board, making it harder for the player to jump onto the middle square when the player consumes Pink Candy or Purple Candy , because of the egg blocking the player when the player tries to jump.

The Bee Egg was a black egg with yellow stripes resembling a bee, having wings and a head. When thrown, the egg would fly up, then down to some location, and start spinning back and forth, making water drop sounds. To obtain it, the player must touch the bee after it was thrown.




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